Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
 

Grim Command

Grim Command is the game made for the mid-term project at Full Sail University. My group members and I made a sci-fi objective based first person shooter. Using Agile SCRUM practices we were able to make a enjoyable and successful demo for Grim Command. The game was programed in the Unity Game Engine, and I was responsible for player interactions and power-ups. Interactions included door/console hacking, collect keys to unlock door, and timed multi console hacking. The items gave the player a effect like burning or poisoning to a enemy.